The old handheld water toy, rebuilt in 3D: blow bubbles to float rings onto pegs.


I'm issam, a software engineer from Pakistan who makes games. Everything on this page has two layers. Move your cursor over anythingHold a finger on any picture to look under the snow and see the systems, numbers and tools behind it.
Prefer to see everything at once? Turn on X-ray at the top.Six games, in the order I built them. Each one taught me something the next one used. Click a game's name for the whole story, or move your cursor over its trailer to see how it works underneath.
The old handheld water toy, rebuilt in 3D: blow bubbles to float rings onto pegs.


A puzzle game where your phone is the glass: you pour liquids by turning it.


Air-pressure puzzles: you never touch the ball, you move it with air.

An online fighting game for 2 to 4 players, with a game server I wrote and host.

A calm sledding game where every run packs down the snow for the next rider.


A laser puzzle with a cat in it: bend the laser with mirrors so the cat chases the dot into a box.


No install. Guests are welcome; sign in to keep your progress. Ringtide is on Google Play, and Decant is coming soon.





0 frames of delay on your own moves. 26 of 26 test matches ended in the server's exact state. Look under this band for the timing.

I work remotely as a software engineer, writing smart contracts and the Django and Next.js apps around them. Before that I built a self-driving rover that placed third at GIKI. The games are where it all comes together.
Things I build for fun, away from games. Most come with CAD, print files and a simulation that starts with one command. Move your cursor over a picture to see inside it.


End of the trail, for now